X3D Model Documentation: AAAV.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent=' AAAV.x3d '/>
  6            <meta name='descriptioncontent='Advanced Amphibious Assault Vehicle'/>
  7            <meta name='creatorcontent='William Geissler'/>
  8            <meta name='createdcontent='9 February 2001'/>
  9            <meta name='modifiedcontent='20 October 2019'/>
 10            <meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/Savage/AmphibiousVehicles/AAAV/AAAV.x3d '/>
 11            <meta name='referencecontent=' https://www.fas.org/man/dod-101/sys/land/aaav.htm '/>
 12            <meta name='referencecontent=' https://www.fas.org/man/dod-101/sys/land/docs/aaav_WelcomeIntro-1_1/sld002.htm '/>
 13            <meta name='generatorcontent='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit'/>
 14            <meta name='licensecontent='../../license.html'/>
 15       </head>
<!--

<!-- -->
<!-- to top DEF nodes index: Body, LongRangeSymbol, Track, Turret

Index for Viewpoint node: Viewpoint_1
-->
 16       <Scene>
 17            <WorldInfo info='"Advanced Amphibious Assault Vehicle"title='AAAV'/>
 18            <NavigationInfo speed='50'/>
 19            <Background groundAngle='1.309 1.570796groundColor='0 0 0 0 0 0 0 0 0skyAngle='1.309 1.571skyColor='0.5 0.5 0.5 0.4 0.4 0.4 0 0 0'/>
 20            <Viewpoint description='AAAV from behindorientation='0 1 0 -1.57position='-20 6 0'/>
 21            <!-- Orient nose of vehicle to point along X axis. Center of vehicle is above ground so that 0 elevation puts tracks on the ground. A good depth while swimming (i.e. partially submerged) is -2m along Y axis. -->
 22            <Transform scale='0.875 0.875 0.875translation='0 3 0'>
 23                 <LOD range='200 2000 20000'>
 24                      <!-- Close range is high resolution. Need to check scale. -->
 25                      <Transform rotation='0 1 0 1.57scale='0.45 0.45 0.45'>
 26                           <Transform DEF='Track'>
 27                                <Inline   url=' "Track.x3d" "https://www.web3d.org/x3d/content/examples/Savage/AmphibiousVehicles/AAAV/Track.x3d" "Track.wrl" "https://www.web3d.org/x3d/content/examples/Savage/AmphibiousVehicles/AAAV/Track.wrl" '/>
 28                           </Transform>
 29                           <Transform DEF='Bodyscale='1.6 2 1.8translation='0 4 1'>
 30                                <Inline   url=' "Body.x3d" "https://www.web3d.org/x3d/content/examples/Savage/AmphibiousVehicles/AAAV/Body.x3d" "Body.wrl" "https://www.web3d.org/x3d/content/examples/Savage/AmphibiousVehicles/AAAV/Body.wrl" '/>
 31                           </Transform>
 32                           <Transform DEF='Turretrotation='0 1 0 1.57scale='0.8 0.8 0.9translation='0 6.2 4'>
 33                                <Inline   url=' "Turret.x3d" "https://www.web3d.org/x3d/content/examples/Savage/AmphibiousVehicles/AAAV/Turret.x3d" "Turret.wrl" "https://www.web3d.org/x3d/content/examples/Savage/AmphibiousVehicles/AAAV/Turret.wrl" '/>
 34                           </Transform>
 35                      </Transform>
 36                      <!-- Medium range is low resolution -->
 37                      <Transform translation='0 1.35 0'>
 38                           <Shape>
 39                                <Box size='8 3.7 4'/>
 40                                <Appearance>
 41                                     <Material diffuseColor='0.02 0.26 0'/>
 42                                </Appearance>
 43                           </Shape>
 44                      </Transform>
 45                      <!-- Long range is tactical symbol -->
 46                      <Billboard DEF='LongRangeSymbolaxisOfRotation='0 0 0'>
 47                           <Transform translation='0 30 0'>
 48                                <Shape>
 49                                     <IndexedFaceSet solid='falsecoordIndex='0 1 2 3 4 -1'>
 50                                          <Coordinate point='60 60 0 60 -60 0 -60 -60 0 -60 60 0 60 60 0'/>
 51                                     </IndexedFaceSet>
 52                                     <Appearance>
 53                                          <ImageTexture   url=' "AmphibiousTrackedArmorPlatoon.png " "https://www.web3d.org/x3d/content/examples/Savage/AmphibiousVehicles/AAAV/AmphibiousTrackedArmorPlatoon.png " '/>
 54                                     </Appearance>
 55                                </Shape>
 56                           </Transform>
 57                      </Billboard>
 58                      <!-- Extreme range is not rendered -->
 59                      <WorldInfo info='"null node"'/>
 60                 </LOD>
 61            </Transform>
 62       </Scene>
 63  </X3D>
<!--

<!-- -->
<!-- to top DEF nodes index: Body, LongRangeSymbol, Track, Turret

Index for Viewpoint node: Viewpoint_1
-->
X3D Tooltips element index: Appearance, Background, Billboard, Box, Coordinate, head, ImageTexture, IndexedFaceSet, Inline, LOD, Material, meta, NavigationInfo, Scene, Shape, Transform, Viewpoint, WorldInfo, X3D, plus documentation for accessType definitions, type definitions, XML data types, and field types

-->
<!-- Online at
https://www.web3d.org/x3d/content/examples/Savage/AmphibiousVehicles/AAAV/AAAVIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Savage/AmphibiousVehicles/AAAV/AAAV.x3d -->

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