| 1 |
<?xml version="1.0" encoding="UTF-8"?>
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| 2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
| 3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
| 4 | <head> |
| 5 | <meta name='title' content=' MaterialTogglePrototype.x3d '/> |
| 6 | <meta name='description' content='Prototype definition for toggle-able Material node that can switch between 2 sets of material values, selectable at run time. This prototype also demonstrates why it is important that only the first node in a ProtoBody can render: so that it can serve as a special node type (such as Material).'/> |
| 7 | <meta name='creator' content='Don Brutzman and MV4205 class'/> |
| 8 | <meta name='created' content='29 April 2004'/> |
| 9 | <meta name='modified' content='28 November 2019'/> |
| 10 | <meta name='reference' content=' MaterialToggleExample.x3d '/> |
| 11 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Savage/Tools/Animation/MaterialTogglePrototype.x3d '/> |
| 12 | <meta name='generator' content='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit'/> |
| 13 | <meta name='license' content='../../license.html'/> |
| 14 | </head> |
| 15 | <Scene> |
| 16 | <WorldInfo title='MaterialTogglePrototype.x3d'/> |
| 17 | <ProtoDeclare name='MaterialToggle' appinfo='MaterialToggle selects one of two different Material values'> |
| 18 | <ProtoInterface> |
| 19 | <field name='set_toggle' type='SFBool' accessType='inputOnly'/> |
| 20 |
<field name='toggle' type='SFBool' value='false' accessType='initializeOnly'
appinfo='whether to use DefaultMaterial or ToggleMaterial'/> |
| 21 | <field name='toggle_changed' type='SFBool' accessType='outputOnly'/> |
| 22 |
<field name='defaultMaterial' type='SFNode' accessType='initializeOnly'
appinfo='Material node that is enabled when toggle=false'> |
| 23 | <!-- no default initialization node since it crashes Xj3D --> |
| 24 | </field> |
| 25 |
<field name='toggleMaterial' type='SFNode' accessType='initializeOnly'
appinfo='Material node that is enabled when toggle=true'> |
| 26 | <!-- no default initialization node since it crashes Xj3D --> |
| 27 | </field> |
| 28 |
<field name='set_defaultMaterial' type='SFNode' accessType='inputOnly'
appinfo='provide replacement default Material node'/> |
| 29 |
<field name='set_toggleMaterial' type='SFNode' accessType='inputOnly'
appinfo='provide replacement toggle Material node'/> |
| 30 | </ProtoInterface> |
| 31 | <ProtoBody> |
| 32 | <!-- first node is node type for this prototype, other nodes are active but do not render --> |
| 33 |
<!-- Material
ViewedMaterialNode is a DEF node that has 1 USE node: USE_1 --> <Material DEF='ViewedMaterialNode'/> |
| 34 | <Script DEF='MaterialAnimationScript' directOutput='true'> |
| 35 | <field name='traceEnabled' type='SFBool' value='false' accessType='initializeOnly'/> |
| 36 | <field name='set_toggle' type='SFBool' accessType='inputOnly'/> |
| 37 |
<field name='toggle' type='SFBool' accessType='initializeOnly'
appinfo='whether to use DefaultMaterial or ToggleMaterial'/> |
| 38 | <field name='toggle_changed' type='SFBool' accessType='outputOnly'/> |
| 39 | <field name='defaultMaterial' type='SFNode' accessType='initializeOnly'/> |
| 40 | <field name='toggleMaterial' type='SFNode' accessType='initializeOnly'/> |
| 41 |
<field name='set_defaultMaterial' type='SFNode' accessType='inputOnly'
appinfo='provide replacement Material node'/> |
| 42 |
<field name='set_toggleMaterial' type='SFNode' accessType='inputOnly'
appinfo='provide replacement Material node'/> |
| 43 | <field name='viewedMaterial' type='SFNode' accessType='initializeOnly'> |
| 44 | <Material USE='ViewedMaterialNode'/> |
| 45 | </field> |
| 46 | <IS> |
| 47 | <connect nodeField='set_toggle' protoField='set_toggle'/> |
| 48 | <connect nodeField='toggle' protoField='toggle'/> |
| 49 | <connect nodeField='toggle_changed' protoField='toggle_changed'/> |
| 50 | <connect nodeField='defaultMaterial' protoField='defaultMaterial'/> |
| 51 | <connect nodeField='toggleMaterial' protoField='toggleMaterial'/> |
| 52 | <connect nodeField='set_defaultMaterial' protoField='set_defaultMaterial'/> |
| 53 | <connect nodeField='set_toggleMaterial' protoField='set_toggleMaterial'/> |
| 54 | </IS> |
<![CDATA[
ecmascript:
function initialize ()
{
tracePrint ('initialize() begin...');
if (defaultMaterial != null)
{
tracePrint ('defaultMaterial.diffuseColor=' + defaultMaterial.diffuseColor.toString());
viewedMaterial.diffuseColor = defaultMaterial.diffuseColor;
viewedMaterial.emissiveColor = defaultMaterial.emissiveColor;
viewedMaterial.specularColor = defaultMaterial.specularColor;
viewedMaterial.shininess = defaultMaterial.shininess;
viewedMaterial.ambientIntensity = defaultMaterial.ambientIntensity;
viewedMaterial.transparency = defaultMaterial.transparency;
tracePrint ('toggleMaterial.diffuseColor=' + toggleMaterial.diffuseColor.toString());
}
else alwaysPrint ('warning: no initialization Material node provided for defaultMaterial');
if (toggleMaterial == null)
alwaysPrint ('warning: no initialization Material node provided for toggleMaterial');
tracePrint ('initialize() complete');
}
function set_toggle (value, timestamp)
{
if ((value == true) && (toggleMaterial != null))
{
tracePrint ('set_toggle true, toggleMaterial.diffuseColor=' + toggleMaterial.diffuseColor.toString());
viewedMaterial.diffuseColor = toggleMaterial.diffuseColor;
viewedMaterial.emissiveColor = toggleMaterial.emissiveColor;
viewedMaterial.specularColor = toggleMaterial.specularColor;
viewedMaterial.shininess = toggleMaterial.shininess;
viewedMaterial.ambientIntensity = toggleMaterial.ambientIntensity;
viewedMaterial.transparency = toggleMaterial.transparency;
}
else if (defaultMaterial != null)
{
tracePrint ('set_toggle false, defaultMaterial.diffuseColor=' + defaultMaterial.diffuseColor.toString());
viewedMaterial.diffuseColor = defaultMaterial.diffuseColor;
viewedMaterial.emissiveColor = defaultMaterial.emissiveColor;
viewedMaterial.specularColor = defaultMaterial.specularColor;
viewedMaterial.shininess = defaultMaterial.shininess;
viewedMaterial.ambientIntensity = defaultMaterial.ambientIntensity;
viewedMaterial.transparency = defaultMaterial.transparency;
}
toggle = value; // remember state
toggle_changed = value; // chain input boolean event to output event
tracePrint ('set_toggle(' + value + ') complete');
}
function set_defaultMaterial(newMaterial)
{
defaultMaterial = newMaterial;
tracePrint('set_defaultMaterial = ' + newMaterial);
}
function set_toggleMaterial(newMaterial)
{
toggleMaterial = newMaterial;
tracePrint('set_toggleMaterial = ' + newMaterial);
}
function tracePrint(outputString)
{
if (traceEnabled) Browser.println ('[MaterialToggle] ' + outputString);
}
function alwaysPrint(outputString)
{
Browser.println ('[MaterialToggle] ' + outputString);
}
]]>
|
|
| 56 | </Script> |
| 57 | </ProtoBody> |
| 58 | </ProtoDeclare> |
| 59 | <!-- ==================== --> |
| 60 | <Anchor description='MaterialToggleExample' parameter='"target=_blank"' url=' "MaterialToggleExample.x3d" "https://www.web3d.org/x3d/content/examples/Savage/Tools/Animation/MaterialToggleExample.x3d" "MaterialToggleExample.wrl" "https://www.web3d.org/x3d/content/examples/Savage/Tools/Animation/MaterialToggleExample.wrl" '> |
| 61 | <Shape> |
| 62 | <Text string='"MaterialTogglePrototype" "defines a prototype" "" "Click text to see example scene" "MaterialToggleExample"'> |
| 63 | <FontStyle justify='"MIDDLE" "MIDDLE"' size='0.9'/> |
| 64 | </Text> |
| 65 | <Appearance> |
| 66 | <Material diffuseColor='1 1 0.2'/> |
| 67 | </Appearance> |
| 68 | </Shape> |
| 69 | </Anchor> |
| 70 | </Scene> |
| 71 | </X3D> |
Event Graph ROUTE Table with 0 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
|
MaterialAnimationScript
Script |
No direct ROUTE connection found for events to/from this node. Contains SFNode fields with direct access to another node. |
| line 60
Anchor |
description='MaterialToggleExample' User-interaction hint for this node. |
<!--
Color-coding legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
<ProtoDeclare name='ProtoName'>
<field
name='fieldName'/> </ProtoDeclare>
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->