MaterialTogglePrototype.x3d using X3DOM |
(.x3d scene, pretty-print source, statistics, info & logs, X3DOM home) |
Prototype definition for toggle-able Material node that can switch between 2 sets of material values, selectable at run time. This prototype also demonstrates why it is important that only the first node in a ProtoBody can render: so that it can serve as a special node type (such as Material). |
X3D Scene | Metadata | |
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Examples Archive | https://www.web3d.org/x3d/content/examples/Savage/Tools/Animation/MaterialTogglePrototypeIndex.html | |
title | MaterialTogglePrototype.x3d | |
description | Prototype definition for toggle-able Material node that can switch between 2 sets of material values, selectable at run time. This prototype also demonstrates why it is important that only the first node in a ProtoBody can render: so that it can serve as a special node type (such as Material). | |
creator | Don Brutzman and MV4205 class | |
created | 29 April 2004 | |
modified | 28 November 2019 | |
reference | MaterialToggleExample.x3d | |
identifier | https://www.web3d.org/x3d/content/examples/Savage/Tools/Animation/MaterialTogglePrototype.x3d | |
generator | X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit | |
license | ../../license.html | |
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