package Savage.Weapons.Missiles;

import org.web3d.x3d.jsail.Core.*;
import org.web3d.x3d.jsail.EnvironmentalEffects.*;
import org.web3d.x3d.jsail.fields.*;
import org.web3d.x3d.jsail.Geometry3D.*;
import org.web3d.x3d.jsail.Grouping.*;
import org.web3d.x3d.jsail.Interpolation.*;
import org.web3d.x3d.jsail.Networking.*;
import org.web3d.x3d.jsail.Scripting.*;
import org.web3d.x3d.jsail.Shape.*;
import org.web3d.x3d.jsail.Sound.*;
import org.web3d.x3d.jsail.Text.*;
import org.web3d.x3d.jsail.Texturing.*;
import org.web3d.x3d.jsail.Time.*;

// Javadoc metadata annotations follow, see below for X3DJSAIL Java source code.
/**
 * <p> Simple prototype for a multiple explosion resulting from a tomahawk strike. </p>
 <p> Related links: Catalog page <a href="../../../../Weapons/Missiles/MultipleExplosionPrototypeIndex.html" target="_blank">MultipleExplosionPrototype</a>,  source <a href="../../../../Weapons/Missiles/MultipleExplosionPrototype.java">MultipleExplosionPrototype.java</a>, <a href="https://www.web3d.org/x3d/content/examples/X3dResources.html" target="_blank">X3D Resources</a>, <a href="https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html" target="_blank">X3D Scene Authoring Hints</a>, and <a href="https://www.web3d.org/x3d/content/X3dTooltips.html" target="_blank">X3D Tooltips</a>. </p>
	<table style="color:black; border:0px solid; border-spacing:10px 0px;">
        <caption>Scene Meta Information</caption>
		<tr style="background-color:silver; border-color:silver;">
			<td style="text-align:center; padding:10px 0px;"><i>meta tags</i></td>
			<td style="text-align:left;   padding:10px 0px;">&nbsp; Document Metadata </td>
		</tr>

		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> title </i> </td>
			<td> <a href="../../../../Weapons/Missiles/MultipleExplosionPrototype.x3d">MultipleExplosionPrototype.x3d</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> description </i> </td>
			<td> Simple prototype for a multiple explosion resulting from a tomahawk strike. </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> creator </i> </td>
			<td> James Harney </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> created </i> </td>
			<td> 14 September 2001 </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> modified </i> </td>
			<td> 28 November 2019 </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> reference </i> </td>
			<td> <a href="http://www.planetnine.com" target="_blank">http://www.planetnine.com</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> reference </i> </td>
			<td> <a href="http://www.specialoperations.com/multimedia/sounds.html" target="_blank">http://www.specialoperations.com/multimedia/sounds.html</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> reference </i> </td>
			<td> See url "soundpermissions.html" for copyright info and use on missile1.au and exp03.au that are converted to missile1.wav and exp03.wav for use in this file/model </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> accessRights </i> </td>
			<td> <a href="../../../../Weapons/Missiles/soundpermissions.html">soundpermissions.html</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> reference </i> </td>
			<td> explosion.png </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> identifier </i> </td>
			<td> <a href="https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/MultipleExplosionPrototype.x3d" target="_blank">https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/MultipleExplosionPrototype.x3d</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> generator </i> </td>
			<td> X3D-Edit 3.2, <a href="https://www.web3d.org/x3d/tools/X3D-Edit" target="_blank">https://www.web3d.org/x3d/tools/X3D-Edit</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> license </i> </td>
			<td> <a href="../../../../Weapons/Missiles/../../license.html">../../license.html</a> </td>
		</tr>
		<tr style="background-color:silver; border-color:silver;">
			<td style="text-align:center;" colspan="2">  &nbsp; </td>
		</tr>
	</table>

	<p>
		This program uses the
		<a href="https://www.web3d.org/specifications/java/X3DJSAIL.html" target="_blank">X3D Java Scene Access Interface Library (X3DJSAIL)</a>.
		It has been produced using the 
		<a href="https://www.web3d.org/x3d/stylesheets/X3dToJava.xslt" target="_blank">X3dToJava.xslt</a>
		stylesheet
	       (<a href="https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/stylesheets/X3dToJava.xslt" target="_blank">version control</a>)
                which is used to create Java source code from an original <code>.x3d</code> model.
	</p>

	* @author James Harney
 */

public class MultipleExplosionPrototype
{
	/** Default constructor to create this object. */
	public MultipleExplosionPrototype ()
	{
	  initialize();
	}

	/** Create and initialize the X3D model for this object. */
	public final void initialize()
	{
            try { // catch-all
  x3dModel = new X3D().setProfile(X3D.PROFILE_IMMERSIVE).setVersion(X3D.VERSION_3_0)
  .setHead(new head()
    .addMeta(new meta().setName(meta.NAME_TITLE      ).setContent("MultipleExplosionPrototype.x3d"))
    .addMeta(new meta().setName(meta.NAME_DESCRIPTION).setContent("Simple prototype for a multiple explosion resulting from a tomahawk strike."))
    .addMeta(new meta().setName(meta.NAME_CREATOR    ).setContent("James Harney"))
    .addMeta(new meta().setName(meta.NAME_CREATED    ).setContent("14 September 2001"))
    .addMeta(new meta().setName(meta.NAME_MODIFIED   ).setContent("28 November 2019"))
    .addMeta(new meta().setName(meta.NAME_REFERENCE  ).setContent("http://www.planetnine.com"))
    .addMeta(new meta().setName(meta.NAME_REFERENCE  ).setContent("http://www.specialoperations.com/multimedia/sounds.html"))
    .addMeta(new meta().setName(meta.NAME_REFERENCE  ).setContent("See url \"soundpermissions.html\" for copyright info and use on missile1.au and exp03.au that are converted to missile1.wav and exp03.wav for use in this file/model"))
    .addMeta(new meta().setName(meta.NAME_ACCESSRIGHTS).setContent("soundpermissions.html"))
    .addMeta(new meta().setName(meta.NAME_REFERENCE  ).setContent("explosion.png"))
    .addMeta(new meta().setName(meta.NAME_IDENTIFIER ).setContent("https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/MultipleExplosionPrototype.x3d"))
    .addMeta(new meta().setName(meta.NAME_GENERATOR  ).setContent("X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit"))
    .addMeta(new meta().setName(meta.NAME_LICENSE    ).setContent("../../license.html")))
  .setScene(new Scene()
    .addChild(new WorldInfo().setTitle("MultipleExplosionPrototype.x3d"))
    .addChild(new ProtoDeclare("TLAMEXPLOSION").setName("TLAMEXPLOSION")
      .setProtoInterface(new ProtoInterface()
        .addField(new field().setName("STARTEXPLOSION").setType(field.TYPE_SFBOOL).setAccessType(field.ACCESSTYPE_INPUTONLY))
        .addField(new field().setName("THETIME").setType(field.TYPE_SFTIME).setAccessType(field.ACCESSTYPE_INPUTONLY)))
      .setProtoBody(new ProtoBody()
        .addChild(new Transform("EXPLOSION").setScale(.001,.001,.001)
          .addChild(new Shape()
            .setGeometry(new Sphere("EXPSHAPE").setRadius(25))
            .setAppearance(new Appearance()
              .addComments(" explosion.png is from the Pearl Harbor scene from www.planetnine.com. ")
              .setTexture(new ImageTexture("explosion").setUrl(new String[] {"explosion.png","https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/explosion.png"}))))
          .addComments(" Script based on example 30.3 from VRML source book. Modified to create animations that have delayed start times from the same touch sensor. ")
          .addChild(new Script("TimeFilter").setSourceCode("""
ecmascript:


function setStart ( value, InputTime ) {
                         
	startEventTime = InputTime + 28 ;
	
}
""")
            .addField(new field().setName("setStart").setType(field.TYPE_SFBOOL).setAccessType(field.ACCESSTYPE_INPUTONLY))
            .addField(new field().setName("startEventTime").setType(field.TYPE_SFTIME).setAccessType(field.ACCESSTYPE_OUTPUTONLY))
            .addField(new field().setName("InputTime").setType(field.TYPE_SFTIME).setAccessType(field.ACCESSTYPE_INPUTONLY))
            .setIS(new IS()
              .addConnect(new connect().setNodeField("setStart").setProtoField("STARTEXPLOSION"))
              .addConnect(new connect().setNodeField("InputTime").setProtoField("THETIME"))))
          .addComments(" Used with permission. See soundpermissions.html for details. ")
          .addChild(new Sound().setMaxBack(50000).setMaxFront(50000)
            .setSource(new AudioClip("IMPACT").setDescription("Explosion").setUrl(new String[] {"EXP03.wav","https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/EXP03.wav"})))
          .addChild(new Transform("EXPLOSION1").setScale(.001,.001,.001).setTranslation(1.0,3.0,-10.0)
            .addChild(new Shape()
              .setGeometry(new Sphere("EXPSHAPE1").setRadius(15))
              .setAppearance(new Appearance()
                .setTexture(new ImageTexture().setUSE("explosion"))))
            .addComments(" Script based on example 30.3 from VRML source book. Modified to create animations that have delayed start times from the same touch sensor. ")
            .addComments(" Used with permission. See soundpermissions.html for details. ")
            .addChild(new Sound().setMaxBack(50000).setMaxFront(50000)
              .setSource(new AudioClip().setUSE("IMPACT"))))
          .addChild(new Transform("EXPLOSION2").setScale(.001,.001,.001).setTranslation(-5.0,12.0,7.0)
            .addChild(new Shape()
              .setGeometry(new Sphere("EXPSHAPE2").setRadius(10))
              .setAppearance(new Appearance()
                .addComments(" explosion.png is from the Pearl Harbor scene from www.planetnine.com. ")
                .setTexture(new ImageTexture().setUSE("explosion"))))
            .addComments(" Script based on example 30.3 from VRML source book. Modified to create animations that have delayed start times from the same touch sensor. ")
            .addComments(" Used with permission. See soundpermissions.html for details. ")
            .addChild(new Sound().setMaxBack(50000).setMaxFront(50000)
              .setSource(new AudioClip().setUSE("IMPACT")))))
        .addChild(new TimeSensor("EXPCLOCK").setCycleInterval(16))
        .addChild(new TimeSensor("EXPCLOCK1").setCycleInterval(16))
        .addChild(new TimeSensor("EXPCLOCK2").setCycleInterval(16))
        .addChild(new PositionInterpolator("EXPINTERP").setKey(new double[] {0.0,.25,.5,1.0}).setKeyValue(new MFVec3f(new double[] {1.0,1.0,1.0,2.5,2.5,2.5,3.0,3.0,3.0,.01,.01,.01})))
        .addChild(new PositionInterpolator("EXPINTERP1").setKey(new double[] {0.0,.2,.5,1.0}).setKeyValue(new MFVec3f(new double[] {.05,.05,.05,2.5,2.5,2.5,3.0,3.0,3.0,.01,.01,.01})))
        .addChild(new PositionInterpolator("EXPINTERP2").setKey(new double[] {0.0,.1,.5,1.0}).setKeyValue(new MFVec3f(new double[] {.4,.4,.4,2.5,2.5,2.5,3.0,3.0,3.0,.01,.01,.01})))
        .addChild(new ROUTE().setFromNode("TimeFilter").setFromField("startEventTime").setToNode("EXPCLOCK").setToField("set_startTime"))
        .addChild(new ROUTE().setFromNode("TimeFilter").setFromField("startEventTime").setToNode("EXPCLOCK1").setToField("set_startTime"))
        .addChild(new ROUTE().setFromNode("TimeFilter").setFromField("startEventTime").setToNode("EXPCLOCK2").setToField("set_startTime"))
        .addChild(new ROUTE().setFromNode("TimeFilter").setFromField("startEventTime").setToNode("IMPACT").setToField("set_startTime"))
        .addChild(new ROUTE().setFromNode("EXPCLOCK").setFromField("fraction_changed").setToNode("EXPINTERP").setToField("set_fraction"))
        .addChild(new ROUTE().setFromNode("EXPCLOCK").setFromField("fraction_changed").setToNode("EXPINTERP1").setToField("set_fraction"))
        .addChild(new ROUTE().setFromNode("EXPCLOCK").setFromField("fraction_changed").setToNode("EXPINTERP2").setToField("set_fraction"))
        .addChild(new ROUTE().setFromNode("EXPINTERP").setFromField("value_changed").setToNode("EXPLOSION").setToField("set_scale"))
        .addChild(new ROUTE().setFromNode("EXPINTERP").setFromField("value_changed").setToNode("EXPLOSION1").setToField("set_scale"))
        .addChild(new ROUTE().setFromNode("EXPINTERP").setFromField("value_changed").setToNode("EXPLOSION2").setToField("set_scale"))))
    .addComments(" ==================== ")
    .addChild(new Background().setSkyColor(new MFColor(new double[] {0.604,0.753,0.804})))
    .addChild(new Anchor().setDescription("Missile Explosion Example").setParameter(new String[] {"target=_blank"}).setUrl(new String[] {"MissileExplosionExample.wrl","../../Weapons/Missiles/MissileExplosionExample.wrl","https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/MissileExplosionExample.wrl","MissileExplosionExample.x3d","../../Weapons/Missiles/MissileExplosionExample.x3d","https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/MissileExplosionExample.x3d"})
      .addChild(new Shape()
        .setGeometry(new Text().setString(new String[] {"MultipleExplosionPrototype","is a prototype declaration file","","To see an example scene","click on this text and view","MultipleExplosionExample"})
          .setFontStyle(new FontStyle().setJustify(FontStyle.JUSTIFY_MIDDLE_MIDDLE)))
        .setAppearance(new Appearance()))));
            }
            catch (Exception ex)
            {       
                System.err.println ("*** Further hints on X3DJSAIL errors and exceptions at");
                System.err.println ("*** https://www.web3d.org/specifications/java/X3DJSAIL.html");
                throw (ex);
            }
	}
	// end of initialize() method

	/** The initialized model object, created within initialize() method. */
	private X3D x3dModel;

	/** 
	 * Provide a 
	 * <a href="https://dzone.com/articles/java-copy-shallow-vs-deep-in-which-you-will-swim" target="_blank">shallow copy</a>
	 * of the X3D model.
	 * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html">X3D</a>
	 * @return MultipleExplosionPrototype model
	 */
	public X3D getX3dModel()
	{	  
		return x3dModel;
	}
	   
    /** 
     * Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
     * @param args array of input parameters, provided as arguments
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html#handleArguments-java.lang.String:A-">X3D.handleArguments(args)</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html#validationReport--">X3D.validationReport()</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/CommandLine.html">CommandLine</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/CommandLine.html#USAGE">CommandLine.USAGE</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/ConfigurationProperties.html">ConfigurationProperties</a>
     */
    public static void main(String args[])
    {
        System.out.println("Build this X3D model, showing validation diagnostics...");
        X3D thisExampleX3dModel = new MultipleExplosionPrototype().getX3dModel();
//      System.out.println("X3D model construction complete.");
	
        // next handle command line arguments
        boolean hasArguments = (args != null) && (args.length > 0);
        boolean validate = true; // default
        boolean argumentsLoadNewModel = false;
        String  fileName = new String();

        if (args != null)
        {
                for (String arg : args)
                {
                        if (arg.toLowerCase().startsWith("-v") || arg.toLowerCase().contains("validate"))
                        {
                                validate = true; // making sure
                        }
                        if (arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3D) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_CLASSICVRML) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3DB) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_VRML97) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_EXI) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_GZIP) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_ZIP) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_HTML) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_XHTML))
                        {
                                argumentsLoadNewModel = true;
                                fileName = arg;
                        }
                }
        }
        if      (argumentsLoadNewModel)
                System.out.println("WARNING: \"Savage.Weapons.Missiles.MultipleExplosionPrototype\" model invocation is attempting to load file \"" + fileName + "\" instead of simply validating itself... file loading ignored.");
        else if (hasArguments) // if no arguments provided, this method produces usage warning
                thisExampleX3dModel.handleArguments(args);
	
        if (validate)
        {
            //  System.out.println("--- TODO fix duplicated outputs ---"); // omit when duplicated outputs problem is solved/refactored
		String validationResults = thisExampleX3dModel.validationReport();
            //  System.out.println("-----------------------------------"); // omit when duplicated outputs problem is solved/refactored
                System.out.print("Savage.Weapons.Missiles.MultipleExplosionPrototype self-validation test confirmation: ");
                if (!validationResults.equals("success"))
                    System.out.println();
                System.out.println(validationResults.trim());

                // experimental: test X3DJSAIL output files
                // Weapons/Missiles/MultipleExplosionPrototype_JavaExport.* file validation is checked when building X3D Example Archives
                String filenameX3D  = "Weapons/Missiles/MultipleExplosionPrototype_JavaExport.x3d"; 
                String filenameX3DV = "Weapons/Missiles/MultipleExplosionPrototype_JavaExport.x3dv"; 
                String filenameJSON = "Weapons/Missiles/MultipleExplosionPrototype_JavaExport.json";
                thisExampleX3dModel.toFileX3D        (filenameX3D);
                thisExampleX3dModel.toFileClassicVRML(filenameX3DV);
// TODO         thisExampleX3dModel.toFileJSON       (filenameJSON);
        }
    }
}
