X3D Model Documentation: Figure18_26cCorrectedTextureSanDiegoBay.x3d

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  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Interactive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent=' Figure18_26cCorrectedTextureSanDiegoBay.x3d '/>
  6            <meta name='creatorcontent='Figure 18.26c, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/>
  7            <meta name='referencecontent=' http://www.wiley.com/legacy/compbooks/vrml2sbk/ch18/18fig26c.htm '/>
  8            <meta name='translatorcontent='Don Brutzman'/>
  9            <meta name='createdcontent='4 September 2000'/>
 10            <meta name='modifiedcontent='20 October 2019'/>
 11            <meta name='descriptioncontent='A flat elevation grid using custom texture coordinates to reverse warping and invert the San Diego Bay image as it is applied. Compare Figures 18.26b and 18.26c.'/>
 12            <meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter18TextureMapping/Figure18_26cCorrectedTextureSanDiegoBay.x3d '/>
 13            <meta name='referencecontent=' Figure18_26bUncorrectedTextureSanDiegoBay.x3d '/>
 14            <meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
 15            <meta name='licensecontent='../../license.html'/>
 16       </head>
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 17       <Scene>
 18            <WorldInfo title='Figure18_26cCorrectedTextureSanDiegoBay.x3d'/>
 19            <Viewpoint description='Uncorrected texture, San Diego Bayorientation='1 0 0 -1.1position='0.4 1 1'/>
 20            <Shape>
 21                 <Appearance>
 22                      <ImageTexture   url=' "sdbaywlr.jpg " "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter18TextureMapping/sdbaywlr.jpg " '/>
 23                 </Appearance>
 24                 <ElevationGrid solid='falsexDimension='5xSpacing='0.2zDimension='5zSpacing='0.2height='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'>
 25                      <TextureCoordinate point='0.250 1.000 0.375 1.000 0.500 1.000 0.625 1.000 0.750 1.000 0.188 0.750 0.344 0.750 0.500 0.750 0.656 0.750 0.812 0.750 0.125 0.500 0.312 0.500 0.500 0.500 0.688 0.500 0.875 0.500 0.062 0.250 0.281 0.250 0.500 0.250 0.719 0.250 0.938 0.250 0.0 0.000 0.250 0.000 0.500 0.000 0.750 0.000 1.0 0.0'/>
 26                 </ElevationGrid>
 27            </Shape>
 28       </Scene>
 29  </X3D>
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X3D Tooltips element index: Appearance, ElevationGrid, head, ImageTexture, meta, Scene, Shape, TextureCoordinate, Viewpoint, WorldInfo, X3D, plus documentation for accessType definitions, type definitions, XML data types, and field types

Event Graph ROUTE Table with 0 ROUTE connections total, showing X3D event-model relationships for this scene.

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Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

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