| 1 |
<?xml version="1.0" encoding="UTF-8"?>
|
| 2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
|
| 3 | <X3D profile='Immersive' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'> |
| 4 | <head> |
| 5 | <meta name='title' content=' Doorway.x3d '/> |
| 6 | <meta name='description' content='The Doorway scene consists of four sliding stairs that lead forward along a path to a glowing white doorway.'/> |
| 7 | <meta name='creator' content='David R. Nadeau'/> |
| 8 | <meta name='translator' content='Don Brutzman'/> |
| 9 | <meta name='created' content='1 July 1998'/> |
| 10 | <meta name='translated' content='2 February 2014'/> |
| 11 | <meta name='modified' content='20 October 2019'/> |
| 12 | <meta name='reference' content='originals/doorway.wrl'/> |
| 13 | <meta name='reference' content='http://www.siggraph.org/s98'/> |
| 14 | <meta name='reference' content=' http://www.siggraph.org/s98/conference/courses/18.html '/> |
| 15 | <meta name='reference' content=' http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0383.htm '/> |
| 16 | <meta name='reference' content=' http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm '/> |
| 17 | <meta name='reference' content=' https://www.web3d.org/x3d/content/examples/X3dResources.html '/> |
| 18 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Doorway.x3d '/> |
| 19 | <meta name='generator' content=' Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html '/> |
| 20 | <meta name='generator' content='X3D-Edit, https://www.web3d.org/x3d/tools/X3D-Edit'/> |
| 21 | <meta name='license' content='../license.html'/> |
| 22 | </head> |
| 23 | <Scene> |
| 24 | <!-- A ProximitySensor routes to four TimeSensors, one per sliding stair. Each stair's timer routes to a PositionInterpolator that outputs varying positions side-to-side along the X axis. The PositionInterpolator's positions are routed into translation fields for Transform nodes surrounding each stair. --> |
| 25 | <!-- By using different starting positions, the four stairs are made to slide back and forth in a pattern. --> |
| 26 | <!-- Things to experiment with: --> |
| 27 | <!-- Add sound! Perhaps the crackling of fire below and the grinding sliding sounds of the stone stairs. --> |
| 28 | <!-- Use a ScalarInterpolator to flicker the red light as if there is fire below. --> |
| 29 | <!-- Surround the doorway with an Anchor node that leads somewhere! --> |
| 30 | <!-- Place a ProximitySensor around the doorway. As you approach it, the ProximitySensor triggers an OrientationInterpolator which slowly rotates the door open. The open door reveals ... ! --> |
| 31 | <WorldInfo info='"Copyright (c) 1997, David R. Nadeau"' title='The Doorway'/> |
| 32 | <Viewpoint DEF='Entry' description='Entry view' position='0.0 3.1 10.0'/> |
| 33 | <NavigationInfo avatarSize='0.5 3.0 1.5' headlight='false' type='"WALK" "ANY"'/> |
| 34 |
<!-- ROUTE information for Proximity node:
[from enterTime to Stair1Timer.set_startTime
]
[from enterTime to Stair2Timer.set_startTime
]
[from enterTime to Stair3Timer.set_startTime
]
[from enterTime to Stair4Timer.set_startTime
]
-->
<ProximitySensor DEF='Proximity' size='10.0 10.0 50.0'/> |
| 35 | <Background skyAngle='1.47 1.67' skyColor='0.0 0.0 0.0 0.0 0.0 0.0 1.0 0.0 0.0'/> |
| 36 | <DirectionalLight ambientIntensity='0.5' color='0.0 0.3 1.0' direction='1.0 -1.0 -3.0'/> |
| 37 | <DirectionalLight ambientIntensity='0.3' color='1.0 0.0 0.0' direction='-1.0 2.5 -1.0'/> |
| 38 | <DirectionalLight color='1.0 0.0 0.0' direction='-1.0 2.5 -1.0'/> |
| 39 | <Transform translation='0.0 -0.5 8.0'> |
| 40 | <Shape> |
| 41 | <Appearance> |
| 42 | <TextureTransform scale='0.5 0.5'/> |
| 43 | <Material/> |
| 44 |
<ImageTexture DEF='Granit'
url=' "granit_g.jpg
" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/granit_g.jpg
" '/>
|
| 45 | </Appearance> |
| 46 | <Box size='4.0 0.4 16.0'/> |
| 47 | </Shape> |
| 48 | </Transform> |
| 49 |
<!-- ROUTE information for Stair1 node:
[from Stair1Path.value_changed to set_translation
]
-->
<Transform DEF='Stair1'> |
| 50 |
<!-- Inline
Stair is a DEF node that has 4 USE nodes: USE_1, USE_2, USE_3, USE_4 --> <Inline DEF='Stair' url=' "Tread.x3d" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Tread.x3d" "Tread.wrl" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Tread.wrl" '/> |
| 51 | </Transform> |
| 52 | <Transform translation='-1.0 0.5 -2.0'> |
| 53 |
<!-- ROUTE information for Stair2 node:
[from Stair2Path.value_changed to set_translation
]
-->
<Transform DEF='Stair2'> |
| 54 | <Inline USE='Stair'/> |
| 55 | </Transform> |
| 56 | </Transform> |
| 57 | <Transform translation='1.5 1.0 -4.0'> |
| 58 |
<!-- ROUTE information for Stair3 node:
[from Stair3Path.value_changed to set_translation
]
-->
<Transform DEF='Stair3'> |
| 59 | <Inline USE='Stair'/> |
| 60 | </Transform> |
| 61 | </Transform> |
| 62 | <Transform translation='0.0 1.5 -6.0'> |
| 63 |
<!-- ROUTE information for Stair4 node:
[from Stair4Path.value_changed to set_translation
]
-->
<Transform DEF='Stair4'> |
| 64 | <Inline USE='Stair'/> |
| 65 | </Transform> |
| 66 | </Transform> |
| 67 | <Transform translation='0.0 2.0 -8.0'> |
| 68 | <Inline USE='Stair'/> |
| 69 | </Transform> |
| 70 | <Transform scale='0.7 0.7 0.7' translation='0.0 2.0 -10.0'> |
| 71 | <Inline url=' "GlowDoor.x3d" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/GlowDoor.x3d" "GlowDoor.wrl" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/GlowDoor.wrl" '/> |
| 72 | </Transform> |
| 73 | <Transform rotation='0.0 0.0 1.0 0.785' translation='-2.0 6.0 -10.0'> |
| 74 | |
| 75 | <Appearance> |
| 76 | <Material ambientIntensity='0.0' diffuseColor='1.0 1.0 1.0' emissiveColor='0.4 0.4 0.4'/> |
| 77 |
<ImageTexture
url=' "marble_g.jpg
" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/marble_g.jpg
" '/>
|
| 78 | </Appearance> |
| 79 | <Box size='4.0 0.2 2.0'/> |
| 80 | </Shape> |
| 81 | <Transform translation='1.0 0.2 1.0'> |
| 82 | <Shape USE='ArchBox'/> |
| 83 | </Transform> |
| 84 | <Transform translation='2.0 0.4 2.0'> |
| 85 | <Shape USE='ArchBox'/> |
| 86 | </Transform> |
| 87 | </Transform> |
| 88 | <Transform rotation='0.0 0.0 1.0 -0.785' translation='2.0 6.0 -10.0'> |
| 89 | <Shape USE='ArchBox'/> |
| 90 | <Transform translation='-1.0 0.2 1.0'> |
| 91 | <Shape USE='ArchBox'/> |
| 92 | </Transform> |
| 93 | <Transform translation='-2.0 0.4 2.0'> |
| 94 | <Shape USE='ArchBox'/> |
| 95 | </Transform> |
| 96 | </Transform> |
| 97 |
<!-- ROUTE information for Stair1Timer node:
[from Proximity.enterTime to set_startTime
]
[from fraction_changed to Stair1Path.set_fraction
]
-->
<TimeSensor DEF='Stair1Timer' cycleInterval='4.0' loop='true'/> |
| 98 |
<!-- ROUTE information for Stair1Path node:
[from Stair1Timer.fraction_changed to set_fraction
]
[from value_changed to Stair1.set_translation
]
-->
<PositionInterpolator DEF='Stair1Path' key='0.0 0.25 0.5 0.75 1.0' keyValue='0.0 0.0 0.0 3.0 0.0 0.0 0.0 0.0 0.0 -3.0 0.0 0.0 0.0 0.0 0.0'/> |
| 99 | < ROUTE fromNode='Proximity' fromField='enterTime' toNode='Stair1Timer' toField='set_startTime'/> |
| 100 | < ROUTE fromNode='Stair1Timer' fromField='fraction_changed' toNode='Stair1Path' toField='set_fraction'/> |
| 101 | < ROUTE fromNode='Stair1Path' fromField='value_changed' toNode='Stair1' toField='set_translation'/> |
| 102 |
<!-- ROUTE information for Stair2Timer node:
[from Proximity.enterTime to set_startTime
]
[from fraction_changed to Stair2Path.set_fraction
]
-->
<TimeSensor DEF='Stair2Timer' cycleInterval='4.0' loop='true'/> |
| 103 |
<!-- ROUTE information for Stair2Path node:
[from Stair2Timer.fraction_changed to set_fraction
]
[from value_changed to Stair2.set_translation
]
-->
<PositionInterpolator DEF='Stair2Path' key='0.0 0.25 0.5 0.75 1.0' keyValue='3.0 0.0 0.0 0.0 0.0 0.0 -3.0 0.0 0.0 0.0 0.0 0.0 3.0 0.0 0.0'/> |
| 104 | < ROUTE fromNode='Proximity' fromField='enterTime' toNode='Stair2Timer' toField='set_startTime'/> |
| 105 | < ROUTE fromNode='Stair2Timer' fromField='fraction_changed' toNode='Stair2Path' toField='set_fraction'/> |
| 106 | < ROUTE fromNode='Stair2Path' fromField='value_changed' toNode='Stair2' toField='set_translation'/> |
| 107 |
<!-- ROUTE information for Stair3Timer node:
[from Proximity.enterTime to set_startTime
]
[from fraction_changed to Stair3Path.set_fraction
]
-->
<TimeSensor DEF='Stair3Timer' cycleInterval='4.0' loop='true'/> |
| 108 |
<!-- ROUTE information for Stair3Path node:
[from Stair3Timer.fraction_changed to set_fraction
]
[from value_changed to Stair3.set_translation
]
-->
<PositionInterpolator DEF='Stair3Path' key='0.0 0.25 0.5 0.75 1.0' keyValue='-3.0 0.0 0.0 0.0 0.0 0.0 3.0 0.0 0.0 0.0 0.0 0.0 -3.0 0.0 0.0'/> |
| 109 | < ROUTE fromNode='Proximity' fromField='enterTime' toNode='Stair3Timer' toField='set_startTime'/> |
| 110 | < ROUTE fromNode='Stair3Timer' fromField='fraction_changed' toNode='Stair3Path' toField='set_fraction'/> |
| 111 | < ROUTE fromNode='Stair3Path' fromField='value_changed' toNode='Stair3' toField='set_translation'/> |
| 112 |
<!-- ROUTE information for Stair4Timer node:
[from Proximity.enterTime to set_startTime
]
[from fraction_changed to Stair4Path.set_fraction
]
-->
<TimeSensor DEF='Stair4Timer' cycleInterval='4.0' loop='true'/> |
| 113 |
<!-- ROUTE information for Stair4Path node:
[from Stair4Timer.fraction_changed to set_fraction
]
[from value_changed to Stair4.set_translation
]
-->
<PositionInterpolator DEF='Stair4Path' key='0.0 0.25 0.5 0.75 1.0' keyValue='0.0 0.0 0.0 -3.0 0.0 0.0 0.0 0.0 0.0 3.0 0.0 0.0 0.0 0.0 0.0'/> |
| 114 | < ROUTE fromNode='Proximity' fromField='enterTime' toNode='Stair4Timer' toField='set_startTime'/> |
| 115 | < ROUTE fromNode='Stair4Timer' fromField='fraction_changed' toNode='Stair4Path' toField='set_fraction'/> |
| 116 | < ROUTE fromNode='Stair4Path' fromField='value_changed' toNode='Stair4' toField='set_translation'/> |
| 117 | </Scene> |
| 118 | </X3D> |
Event Graph ROUTE Table entries with 12 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
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DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
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