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  <head>
    <meta content='Figure20.12TwoDirectionalLightsAimingLeftRightThroughSpheres.x3d' name='title'/>
    <meta content='Figure 20.12, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland' name='creator'/>
    <meta content='http://www.wiley.com/legacy/compbooks/vrml2sbk/ch20/20fig12.htm' name='reference'/>
    <meta content='Don Brutzman' name='translator'/>
    <meta content='8 September 2000' name='created'/>
    <meta content='15 January 2011' name='modified'/>
    <meta content='A sphere world illuminated by a DirectionalLight aiming up and to the right. Compare Figures 20.11a, 11b, 12.' name='description'/>
    <meta content='Figure20.11aDirectionalLightAimingRightThroughSpheres.x3d' name='reference'/>
    <meta content='Figure20.11bDirectionalLightAimingUpperRightThroughSpheres.x3d' name='reference'/>
    <meta content='http://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter20-Lighting/Figure20.12TwoDirectionalLightsAimingLeftRightThroughSpheres.x3d' name='identifier'/>
    <meta content='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit' name='generator'/>
    <meta content='../../license.html' name='license'/>
  </head>
  <Scene>
    <Viewpoint description='DirectionalLight shining parallel rays to right. No location, light source is infinitely distant.' position='0 0 30'/>
    <!-- Note headlight turned off in NavigationInfo. Most browsers allow user toggling headlight also. -->
    <!-- This NavigationInfo node is bound at runtime and overrides the NavigationInfo headlight setting within the Inlined scene. -->
    <NavigationInfo headlight='false'/>
    <Transform translation='-9 0 0'>
      <DirectionalLight direction='1 0 0'/>
      <Inline DEF='HeadlightSpheres' bboxSize='16 16 16' url='"Figure20.04HeadlightSpheres.x3d" "http://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter20-Lighting/Figure20.04HeadlightSpheres.x3d" "Figure20.04HeadlightSpheres.wrl" "http://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter20-Lighting/Figure20.04HeadlightSpheres.wrl"'/>
    </Transform>
    <!-- Separate each set of spheres to emphasize different light directions. Try swapping directions... -->
    <Transform translation='9 0 0'>
      <DirectionalLight direction='-1 0 0'/>
      <Inline USE='HeadlightSpheres'/>
    </Transform>
  </Scene>
</X3D>