Index

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All Classes and Interfaces|All Packages

L

l_calcaneus - Class in HumanoidAnimation.Bones
bone of tarsus of the foot which constitutes the heel.
l_calcaneus() - Constructor for class HumanoidAnimation.Bones.l_calcaneus
Default constructor to create this object.
l_calf - Class in HumanoidAnimation.Bones
l_calf includes l_patella (missing), l_tibia and l_fibula.
l_calf() - Constructor for class HumanoidAnimation.Bones.l_calf
Default constructor to create this object.
l_capitate - Class in HumanoidAnimation.Bones
bone in wrist.
l_capitate() - Constructor for class HumanoidAnimation.Bones.l_capitate
Default constructor to create this object.
l_carpal - Class in HumanoidAnimation.Bones
The carpal bones are eight small bones that make up the wrist (carpus) that connects the hand to the forearm.
l_carpal() - Constructor for class HumanoidAnimation.Bones.l_carpal
Default constructor to create this object.
l_carpal_distal_phalanx_1 - Class in HumanoidAnimation.Bones
fingertip.
l_carpal_distal_phalanx_1() - Constructor for class HumanoidAnimation.Bones.l_carpal_distal_phalanx_1
Default constructor to create this object.
l_carpal_distal_phalanx_2 - Class in HumanoidAnimation.Bones
fingertip.
l_carpal_distal_phalanx_2() - Constructor for class HumanoidAnimation.Bones.l_carpal_distal_phalanx_2
Default constructor to create this object.
l_carpal_distal_phalanx_3 - Class in HumanoidAnimation.Bones
fingertip.
l_carpal_distal_phalanx_3() - Constructor for class HumanoidAnimation.Bones.l_carpal_distal_phalanx_3
Default constructor to create this object.
l_carpal_distal_phalanx_4 - Class in HumanoidAnimation.Bones
fingertip.
l_carpal_distal_phalanx_4() - Constructor for class HumanoidAnimation.Bones.l_carpal_distal_phalanx_4
Default constructor to create this object.
l_carpal_distal_phalanx_5 - Class in HumanoidAnimation.Bones
fingertip.
l_carpal_distal_phalanx_5() - Constructor for class HumanoidAnimation.Bones.l_carpal_distal_phalanx_5
Default constructor to create this object.
l_carpal_middle_phalanx_2 - Class in HumanoidAnimation.Bones
bone in finger.
l_carpal_middle_phalanx_2() - Constructor for class HumanoidAnimation.Bones.l_carpal_middle_phalanx_2
Default constructor to create this object.
l_carpal_middle_phalanx_3 - Class in HumanoidAnimation.Bones
bone in finger.
l_carpal_middle_phalanx_3() - Constructor for class HumanoidAnimation.Bones.l_carpal_middle_phalanx_3
Default constructor to create this object.
l_carpal_middle_phalanx_4 - Class in HumanoidAnimation.Bones
bone in finger.
l_carpal_middle_phalanx_4() - Constructor for class HumanoidAnimation.Bones.l_carpal_middle_phalanx_4
Default constructor to create this object.
l_carpal_middle_phalanx_5 - Class in HumanoidAnimation.Bones
bone in finger.
l_carpal_middle_phalanx_5() - Constructor for class HumanoidAnimation.Bones.l_carpal_middle_phalanx_5
Default constructor to create this object.
l_carpal_proximal_phalanx_1 - Class in HumanoidAnimation.Bones
bone in finger.
l_carpal_proximal_phalanx_1() - Constructor for class HumanoidAnimation.Bones.l_carpal_proximal_phalanx_1
Default constructor to create this object.
l_carpal_proximal_phalanx_2 - Class in HumanoidAnimation.Bones
bone in finger.
l_carpal_proximal_phalanx_2() - Constructor for class HumanoidAnimation.Bones.l_carpal_proximal_phalanx_2
Default constructor to create this object.
l_carpal_proximal_phalanx_3 - Class in HumanoidAnimation.Bones
bone in finger.
l_carpal_proximal_phalanx_3() - Constructor for class HumanoidAnimation.Bones.l_carpal_proximal_phalanx_3
Default constructor to create this object.
l_carpal_proximal_phalanx_4 - Class in HumanoidAnimation.Bones
bone in finger.
l_carpal_proximal_phalanx_4() - Constructor for class HumanoidAnimation.Bones.l_carpal_proximal_phalanx_4
Default constructor to create this object.
l_carpal_proximal_phalanx_5 - Class in HumanoidAnimation.Bones
bone in finger.
l_carpal_proximal_phalanx_5() - Constructor for class HumanoidAnimation.Bones.l_carpal_proximal_phalanx_5
Default constructor to create this object.
l_clavicle - Class in HumanoidAnimation.Bones
clavicle, collarbone, or keybone is a slender, S-shaped long bone that serves as a strut between shoulder blade and sternum (breastbone).
l_clavicle() - Constructor for class HumanoidAnimation.Bones.l_clavicle
Default constructor to create this object.
l_costal_cartilage - Class in HumanoidAnimation.Bones
costal cartilage, also known as rib cartilage, are bars of hyaline cartilage that serve to prolong the ribs forward and contribute to elasticity of walls of thorax.
l_costal_cartilage() - Constructor for class HumanoidAnimation.Bones.l_costal_cartilage
Default constructor to create this object.
l_cuboid - Class in HumanoidAnimation.Bones
cuboid bone is most lateral of bones in distal row of tarsus.
l_cuboid() - Constructor for class HumanoidAnimation.Bones.l_cuboid
Default constructor to create this object.
l_cuneiform_1 - Class in HumanoidAnimation.Bones
medial wedge-shaped bone in foot.
l_cuneiform_1() - Constructor for class HumanoidAnimation.Bones.l_cuneiform_1
Default constructor to create this object.
l_cuneiform_2 - Class in HumanoidAnimation.Bones
intermediate wedge-shaped bone in foot.
l_cuneiform_2() - Constructor for class HumanoidAnimation.Bones.l_cuneiform_2
Default constructor to create this object.
l_cuneiform_3 - Class in HumanoidAnimation.Bones
lateral wedge-shaped bone in foot.
l_cuneiform_3() - Constructor for class HumanoidAnimation.Bones.l_cuneiform_3
Default constructor to create this object.
l_ethmoid - Class in HumanoidAnimation.Bones
paired complex bone/cartilage structure in skull that separates nasal cavity from brain, located at roof of nose, between the two orbits.
l_ethmoid() - Constructor for class HumanoidAnimation.Bones.l_ethmoid
Default constructor to create this object.
l_femur - Class in HumanoidAnimation.Bones
femur or thigh bone is only bone in thigh, the region of lower limb between hip and knee.
l_femur() - Constructor for class HumanoidAnimation.Bones.l_femur
Default constructor to create this object.
l_fibula - Class in HumanoidAnimation.Bones
leg bone on lateral side of tibia, to which it is connected above and below.
l_fibula() - Constructor for class HumanoidAnimation.Bones.l_fibula
Default constructor to create this object.
l_foot - Class in HumanoidAnimation.Bones
The foot is terminal limb of the leg, containing many bones that are composed in this model.
l_foot() - Constructor for class HumanoidAnimation.Bones.l_foot
Default constructor to create this object.
l_forearm - Class in HumanoidAnimation.Bones
l_forearm includes l_radius and l_ulna.
l_forearm() - Constructor for class HumanoidAnimation.Bones.l_forearm
Default constructor to create this object.
l_hamate - Class in HumanoidAnimation.Bones
bone in wrist.
l_hamate() - Constructor for class HumanoidAnimation.Bones.l_hamate
Default constructor to create this object.
l_hand - Class in HumanoidAnimation.Bones
The hand is terminal limb of the arm, containing many bones that are composed in this model.
l_hand() - Constructor for class HumanoidAnimation.Bones.l_hand
Default constructor to create this object.
l_hip_bone - Class in HumanoidAnimation.Bones
hip bone (os coxae, innominate bone, or coxal bone) is a large flat bone, constricted in center and expanded above and below.
l_hip_bone() - Constructor for class HumanoidAnimation.Bones.l_hip_bone
Default constructor to create this object.
l_humerus - Class in HumanoidAnimation.Bones
long bone in arm that runs from shoulder to elbow.
l_humerus() - Constructor for class HumanoidAnimation.Bones.l_humerus
Default constructor to create this object.
l_inferior_nasal_conchae - Class in HumanoidAnimation.Bones
inferior nasal concha (inferior turbinated bone or inferior turbinal/turbinate) is one of the three paired nasal conchae in the nose.
l_inferior_nasal_conchae() - Constructor for class HumanoidAnimation.Bones.l_inferior_nasal_conchae
Default constructor to create this object.
l_lacrimal - Class in HumanoidAnimation.Bones
lacrimal bones are two small and fragile bones of the facial skeleton, they are roughly the size of the little fingernail and situated at the front part of the medial wall of the orbit.
l_lacrimal() - Constructor for class HumanoidAnimation.Bones.l_lacrimal
Default constructor to create this object.
l_lunate - Class in HumanoidAnimation.Bones
bone in wrist.
l_lunate() - Constructor for class HumanoidAnimation.Bones.l_lunate
Default constructor to create this object.
l_metacarpal_1 - Class in HumanoidAnimation.Bones
bone in finger.
l_metacarpal_1() - Constructor for class HumanoidAnimation.Bones.l_metacarpal_1
Default constructor to create this object.
l_metacarpal_2 - Class in HumanoidAnimation.Bones
bone in finger.
l_metacarpal_2() - Constructor for class HumanoidAnimation.Bones.l_metacarpal_2
Default constructor to create this object.
l_metacarpal_3 - Class in HumanoidAnimation.Bones
bone in finger.
l_metacarpal_3() - Constructor for class HumanoidAnimation.Bones.l_metacarpal_3
Default constructor to create this object.
l_metacarpal_4 - Class in HumanoidAnimation.Bones
bone in finger.
l_metacarpal_4() - Constructor for class HumanoidAnimation.Bones.l_metacarpal_4
Default constructor to create this object.
l_metacarpal_5 - Class in HumanoidAnimation.Bones
bone in finger.
l_metacarpal_5() - Constructor for class HumanoidAnimation.Bones.l_metacarpal_5
Default constructor to create this object.
l_metatarsal_1 - Class in HumanoidAnimation.Bones
bone in foot.
l_metatarsal_1() - Constructor for class HumanoidAnimation.Bones.l_metatarsal_1
Default constructor to create this object.
l_metatarsal_2 - Class in HumanoidAnimation.Bones
bone in foot.
l_metatarsal_2() - Constructor for class HumanoidAnimation.Bones.l_metatarsal_2
Default constructor to create this object.
l_metatarsal_3 - Class in HumanoidAnimation.Bones
bone in foot.
l_metatarsal_3() - Constructor for class HumanoidAnimation.Bones.l_metatarsal_3
Default constructor to create this object.
l_metatarsal_4 - Class in HumanoidAnimation.Bones
bone in foot.
l_metatarsal_4() - Constructor for class HumanoidAnimation.Bones.l_metatarsal_4
Default constructor to create this object.
l_metatarsal_5 - Class in HumanoidAnimation.Bones
bone in foot.
l_metatarsal_5() - Constructor for class HumanoidAnimation.Bones.l_metatarsal_5
Default constructor to create this object.
l_nasal - Class in HumanoidAnimation.Bones
two small oblong bones, varying in size and form in different individuals, side by side to form bridge of upper third of nose.
l_nasal() - Constructor for class HumanoidAnimation.Bones.l_nasal
Default constructor to create this object.
l_navicular - Class in HumanoidAnimation.Bones
bone in foot.
l_navicular() - Constructor for class HumanoidAnimation.Bones.l_navicular
Default constructor to create this object.
l_palatine - Class in HumanoidAnimation.Bones
irregular bone of facial skeleton, located above uvula in throat.
l_palatine() - Constructor for class HumanoidAnimation.Bones.l_palatine
Default constructor to create this object.
l_parietal - Class in HumanoidAnimation.Bones
parietal bones are two bones in skull which form sides and roof of neurocranium.
l_parietal() - Constructor for class HumanoidAnimation.Bones.l_parietal
Default constructor to create this object.
l_pisiform - Class in HumanoidAnimation.Bones
bone in wrist.
l_pisiform() - Constructor for class HumanoidAnimation.Bones.l_pisiform
Default constructor to create this object.
l_radius - Class in HumanoidAnimation.Bones
one of two large bones of forearm, extending from lateral side of elbow to thumb side of wrist and running parallel to ulna.
l_radius() - Constructor for class HumanoidAnimation.Bones.l_radius
Default constructor to create this object.
l_rib1 - Class in HumanoidAnimation.Bones
rib cage or thoracic cage is endoskeletal enclosure in thorax that comprises the ribs, vertebral column and sternum, which protect vital organs of thoracic cavity.
l_rib1() - Constructor for class HumanoidAnimation.Bones.l_rib1
Default constructor to create this object.
l_rib10 - Class in HumanoidAnimation.Bones
rib cage or thoracic cage is endoskeletal enclosure in thorax that comprises the ribs, vertebral column and sternum, which protect vital organs of thoracic cavity.
l_rib10() - Constructor for class HumanoidAnimation.Bones.l_rib10
Default constructor to create this object.
l_rib11 - Class in HumanoidAnimation.Bones
rib cage or thoracic cage is endoskeletal enclosure in thorax that comprises the ribs, vertebral column and sternum, which protect vital organs of thoracic cavity.
l_rib11() - Constructor for class HumanoidAnimation.Bones.l_rib11
Default constructor to create this object.
l_rib12 - Class in HumanoidAnimation.Bones
rib cage or thoracic cage is endoskeletal enclosure in thorax that comprises the ribs, vertebral column and sternum, which protect vital organs of thoracic cavity.
l_rib12() - Constructor for class HumanoidAnimation.Bones.l_rib12
Default constructor to create this object.
l_rib2 - Class in HumanoidAnimation.Bones
rib cage or thoracic cage is endoskeletal enclosure in thorax that comprises the ribs, vertebral column and sternum, which protect vital organs of thoracic cavity.
l_rib2() - Constructor for class HumanoidAnimation.Bones.l_rib2
Default constructor to create this object.
l_rib3 - Class in HumanoidAnimation.Bones
rib cage or thoracic cage is endoskeletal enclosure in thorax that comprises the ribs, vertebral column and sternum, which protect vital organs of thoracic cavity.
l_rib3() - Constructor for class HumanoidAnimation.Bones.l_rib3
Default constructor to create this object.
l_rib4 - Class in HumanoidAnimation.Bones
rib cage or thoracic cage is endoskeletal enclosure in thorax that comprises the ribs, vertebral column and sternum, which protect vital organs of thoracic cavity.
l_rib4() - Constructor for class HumanoidAnimation.Bones.l_rib4
Default constructor to create this object.
l_rib5 - Class in HumanoidAnimation.Bones
rib cage or thoracic cage is endoskeletal enclosure in thorax that comprises the ribs, vertebral column and sternum, which protect vital organs of thoracic cavity.
l_rib5() - Constructor for class HumanoidAnimation.Bones.l_rib5
Default constructor to create this object.
l_rib6 - Class in HumanoidAnimation.Bones
rib cage or thoracic cage is endoskeletal enclosure in thorax that comprises the ribs, vertebral column and sternum, which protect vital organs of thoracic cavity.
l_rib6() - Constructor for class HumanoidAnimation.Bones.l_rib6
Default constructor to create this object.
l_rib7 - Class in HumanoidAnimation.Bones
rib cage or thoracic cage is endoskeletal enclosure in thorax that comprises the ribs, vertebral column and sternum, which protect vital organs of thoracic cavity.
l_rib7() - Constructor for class HumanoidAnimation.Bones.l_rib7
Default constructor to create this object.
l_rib8 - Class in HumanoidAnimation.Bones
rib cage or thoracic cage is endoskeletal enclosure in thorax that comprises the ribs, vertebral column and sternum, which protect vital organs of thoracic cavity.
l_rib8() - Constructor for class HumanoidAnimation.Bones.l_rib8
Default constructor to create this object.
l_rib9 - Class in HumanoidAnimation.Bones
rib cage or thoracic cage is endoskeletal enclosure in thorax that comprises the ribs, vertebral column and sternum, which protect vital organs of thoracic cavity.
l_rib9() - Constructor for class HumanoidAnimation.Bones.l_rib9
Default constructor to create this object.
l_scaphoid - Class in HumanoidAnimation.Bones
bone in wrist.
l_scaphoid() - Constructor for class HumanoidAnimation.Bones.l_scaphoid
Default constructor to create this object.
l_scapula - Class in HumanoidAnimation.Bones
scapula, also known as shoulder blade, connects humerus (upper arm bone) with clavicle (collar bone).
l_scapula() - Constructor for class HumanoidAnimation.Bones.l_scapula
Default constructor to create this object.
l_talus - Class in HumanoidAnimation.Bones
talus or ankle bone is one of foot bones known as the tarsus, which forms lower part of ankle joint.
l_talus() - Constructor for class HumanoidAnimation.Bones.l_talus
Default constructor to create this object.
l_tarsal_distal_phalanx_1 - Class in HumanoidAnimation.Bones
bone in foot.
l_tarsal_distal_phalanx_1() - Constructor for class HumanoidAnimation.Bones.l_tarsal_distal_phalanx_1
Default constructor to create this object.
l_tarsal_distal_phalanx_2 - Class in HumanoidAnimation.Bones
bone in foot.
l_tarsal_distal_phalanx_2() - Constructor for class HumanoidAnimation.Bones.l_tarsal_distal_phalanx_2
Default constructor to create this object.
l_tarsal_distal_phalanx_3 - Class in HumanoidAnimation.Bones
bone in foot.
l_tarsal_distal_phalanx_3() - Constructor for class HumanoidAnimation.Bones.l_tarsal_distal_phalanx_3
Default constructor to create this object.
l_tarsal_distal_phalanx_4 - Class in HumanoidAnimation.Bones
bone in foot.
l_tarsal_distal_phalanx_4() - Constructor for class HumanoidAnimation.Bones.l_tarsal_distal_phalanx_4
Default constructor to create this object.
l_tarsal_middle_phalanx_2 - Class in HumanoidAnimation.Bones
bone in foot.
l_tarsal_middle_phalanx_2() - Constructor for class HumanoidAnimation.Bones.l_tarsal_middle_phalanx_2
Default constructor to create this object.
l_tarsal_middle_phalanx_3 - Class in HumanoidAnimation.Bones
bone in foot.
l_tarsal_middle_phalanx_3() - Constructor for class HumanoidAnimation.Bones.l_tarsal_middle_phalanx_3
Default constructor to create this object.
l_tarsal_middle_phalanx_4 - Class in HumanoidAnimation.Bones
bone in foot.
l_tarsal_middle_phalanx_4() - Constructor for class HumanoidAnimation.Bones.l_tarsal_middle_phalanx_4
Default constructor to create this object.
l_tarsal_middle_phalanx_5 - Class in HumanoidAnimation.Bones
bone in foot.
l_tarsal_middle_phalanx_5() - Constructor for class HumanoidAnimation.Bones.l_tarsal_middle_phalanx_5
Default constructor to create this object.
l_tarsal_proximal_phalanx_1 - Class in HumanoidAnimation.Bones
bone in foot.
l_tarsal_proximal_phalanx_1() - Constructor for class HumanoidAnimation.Bones.l_tarsal_proximal_phalanx_1
Default constructor to create this object.
l_tarsal_proximal_phalanx_2 - Class in HumanoidAnimation.Bones
bone in foot.
l_tarsal_proximal_phalanx_2() - Constructor for class HumanoidAnimation.Bones.l_tarsal_proximal_phalanx_2
Default constructor to create this object.
l_tarsal_proximal_phalanx_3 - Class in HumanoidAnimation.Bones
bone in foot.
l_tarsal_proximal_phalanx_3() - Constructor for class HumanoidAnimation.Bones.l_tarsal_proximal_phalanx_3
Default constructor to create this object.
l_tarsal_proximal_phalanx_4 - Class in HumanoidAnimation.Bones
bone in foot.
l_tarsal_proximal_phalanx_4() - Constructor for class HumanoidAnimation.Bones.l_tarsal_proximal_phalanx_4
Default constructor to create this object.
l_tarsal_proximal_phalanx_5 - Class in HumanoidAnimation.Bones
bone in foot.
l_tarsal_proximal_phalanx_5() - Constructor for class HumanoidAnimation.Bones.l_tarsal_proximal_phalanx_5
Default constructor to create this object.
l_temporal - Class in HumanoidAnimation.Bones
paired bone situated at sides and base of skull, lateral to temporal lobe of cerebral cortex.
l_temporal() - Constructor for class HumanoidAnimation.Bones.l_temporal
Default constructor to create this object.
l_thigh - Class in HumanoidAnimation.Bones
l_thigh includes l_femur.
l_thigh() - Constructor for class HumanoidAnimation.Bones.l_thigh
Default constructor to create this object.
l_tibia - Class in HumanoidAnimation.Bones
tibia, also known as the shinbone, shankbone or simply shin, is the larger, stronger, and anterior (frontal) of two bones in leg below knee.
l_tibia() - Constructor for class HumanoidAnimation.Bones.l_tibia
Default constructor to create this object.
l_trapezium - Class in HumanoidAnimation.Bones
bone in wrist.
l_trapezium() - Constructor for class HumanoidAnimation.Bones.l_trapezium
Default constructor to create this object.
l_trapezoid - Class in HumanoidAnimation.Bones
bone in wrist.
l_trapezoid() - Constructor for class HumanoidAnimation.Bones.l_trapezoid
Default constructor to create this object.
l_triquetral - Class in HumanoidAnimation.Bones
bone in wrist.
l_triquetral() - Constructor for class HumanoidAnimation.Bones.l_triquetral
Default constructor to create this object.
l_ulna - Class in HumanoidAnimation.Bones
long bone in forearm stretching from elbow to wrist, on same side of forearm as little finger, running parallel to radius which is other long bone in forearm.
l_ulna() - Constructor for class HumanoidAnimation.Bones.l_ulna
Default constructor to create this object.
l_upperarm - Class in HumanoidAnimation.Bones
l_upperarm includes l_humerus.
l_upperarm() - Constructor for class HumanoidAnimation.Bones.l_upperarm
Default constructor to create this object.
l_zygomatic - Class in HumanoidAnimation.Bones
zygomatic bone (also called cheekbone or malar bone) is situated at upper and lateral part of face.
l_zygomatic() - Constructor for class HumanoidAnimation.Bones.l_zygomatic
Default constructor to create this object.
l1 - Class in HumanoidAnimation.Bones
l1 is among lumbar vertebrae located between thoracic vertebrae and pelvis, forming lower part of the back.
l1() - Constructor for class HumanoidAnimation.Bones.l1
Default constructor to create this object.
l1disc - Class in HumanoidAnimation.Bones
intervertebral disc.
l1disc() - Constructor for class HumanoidAnimation.Bones.l1disc
Default constructor to create this object.
l2 - Class in HumanoidAnimation.Bones
l2 is among lumbar vertebrae located between thoracic vertebrae and pelvis, forming lower part of the back.
l2() - Constructor for class HumanoidAnimation.Bones.l2
Default constructor to create this object.
l2disc - Class in HumanoidAnimation.Bones
intervertebral disc.
l2disc() - Constructor for class HumanoidAnimation.Bones.l2disc
Default constructor to create this object.
l3 - Class in HumanoidAnimation.Bones
l3 is among lumbar vertebrae located between thoracic vertebrae and pelvis, forming lower part of the back.
l3() - Constructor for class HumanoidAnimation.Bones.l3
Default constructor to create this object.
l3disc - Class in HumanoidAnimation.Bones
intervertebral disc.
l3disc() - Constructor for class HumanoidAnimation.Bones.l3disc
Default constructor to create this object.
l4 - Class in HumanoidAnimation.Bones
l4 is among lumbar vertebrae located between thoracic vertebrae and pelvis, forming lower part of the back.
l4() - Constructor for class HumanoidAnimation.Bones.l4
Default constructor to create this object.
l4disc - Class in HumanoidAnimation.Bones
intervertebral disc.
l4disc() - Constructor for class HumanoidAnimation.Bones.l4disc
Default constructor to create this object.
l5 - Class in HumanoidAnimation.Bones
l5 is among lumbar vertebrae located between thoracic vertebrae and pelvis, forming lower part of the back.
l5() - Constructor for class HumanoidAnimation.Bones.l5
Default constructor to create this object.
l5disc - Class in HumanoidAnimation.Bones
intervertebral disc.
l5disc() - Constructor for class HumanoidAnimation.Bones.l5disc
Default constructor to create this object.
LargeHelmet - Class in HumanoidAnimation.Coveroid
Example model for coveroid development, originally authored using Rhino 8.
LargeHelmet() - Constructor for class HumanoidAnimation.Coveroid.LargeHelmet
Default constructor to create this object.
LargeHelmetWithNormals - Class in HumanoidAnimation.Coveroid
Example model for coveroid development, originally authored using Rhino 8.
LargeHelmetWithNormals() - Constructor for class HumanoidAnimation.Coveroid.LargeHelmetWithNormals
Default constructor to create this object.
lcartend - Class in HumanoidAnimation.Bones
cartilage model, TODO finish.
lcartend() - Constructor for class HumanoidAnimation.Bones.lcartend
Default constructor to create this object.
lccart - Class in HumanoidAnimation.Bones
cartilage model, TODO finish.
lccart() - Constructor for class HumanoidAnimation.Bones.lccart
Default constructor to create this object.
lccart2 - Class in HumanoidAnimation.Bones
cartilage model, TODO finish.
lccart2() - Constructor for class HumanoidAnimation.Bones.lccart2
Default constructor to create this object.
lfreecrt - Class in HumanoidAnimation.Bones
cartilage model, TODO finish.
lfreecrt() - Constructor for class HumanoidAnimation.Bones.lfreecrt
Default constructor to create this object.
LOA1_JumpAnimation - Class in HumanoidAnimation.Prototypes
Humanoid animation prototype reusable by any Humanoid.
LOA1_JumpAnimation() - Constructor for class HumanoidAnimation.Prototypes.LOA1_JumpAnimation
Default constructor to create this object.
LOA1_KneelAnimation - Class in HumanoidAnimation.Prototypes
Humanoid animation prototype reusable by any Humanoid.
LOA1_KneelAnimation() - Constructor for class HumanoidAnimation.Prototypes.LOA1_KneelAnimation
Default constructor to create this object.
LOA1_RunAnimation - Class in HumanoidAnimation.Prototypes
Humanoid animation prototype reusable by any Humanoid.
LOA1_RunAnimation() - Constructor for class HumanoidAnimation.Prototypes.LOA1_RunAnimation
Default constructor to create this object.
LOA1_StandAnimation - Class in HumanoidAnimation.Prototypes
Humanoid animation prototype reusable by any Humanoid.
LOA1_StandAnimation() - Constructor for class HumanoidAnimation.Prototypes.LOA1_StandAnimation
Default constructor to create this object.
LOA1_StopAnimation - Class in HumanoidAnimation.Prototypes
Humanoid animation prototype reusable by any Humanoid.
LOA1_StopAnimation() - Constructor for class HumanoidAnimation.Prototypes.LOA1_StopAnimation
Default constructor to create this object.
LOA1_SwimmingFlutterKickAnimation - Class in HumanoidAnimation.Prototypes
Humanoid animation prototype reusable by any Humanoid.
LOA1_SwimmingFlutterKickAnimation() - Constructor for class HumanoidAnimation.Prototypes.LOA1_SwimmingFlutterKickAnimation
Default constructor to create this object.
LOA1_WalkAnimation - Class in HumanoidAnimation.Prototypes
Humanoid animation prototype reusable by any Humanoid.
LOA1_WalkAnimation() - Constructor for class HumanoidAnimation.Prototypes.LOA1_WalkAnimation
Default constructor to create this object.
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