Index
All Classes and Interfaces|All Packages
T
- t1 - Class in HumanoidAnimation.Bones
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t1 is among the thoracic vertebrae that compose middle segment of vertebral column, between cervical and lumbar vertebrae.
- t1() - Constructor for class HumanoidAnimation.Bones.t1
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Default constructor to create this object.
- t10 - Class in HumanoidAnimation.Bones
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t10 is among the thoracic vertebrae that compose middle segment of vertebral column, between cervical and lumbar vertebrae.
- t10() - Constructor for class HumanoidAnimation.Bones.t10
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Default constructor to create this object.
- t10disc - Class in HumanoidAnimation.Bones
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intervertebral disc.
- t10disc() - Constructor for class HumanoidAnimation.Bones.t10disc
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Default constructor to create this object.
- t11 - Class in HumanoidAnimation.Bones
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t11 is among the thoracic vertebrae that compose middle segment of vertebral column, between cervical and lumbar vertebrae.
- t11() - Constructor for class HumanoidAnimation.Bones.t11
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Default constructor to create this object.
- t11disc - Class in HumanoidAnimation.Bones
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intervertebral disc.
- t11disc() - Constructor for class HumanoidAnimation.Bones.t11disc
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Default constructor to create this object.
- t12 - Class in HumanoidAnimation.Bones
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t12 is among the thoracic vertebrae that compose middle segment of vertebral column, between cervical and lumbar vertebrae.
- t12() - Constructor for class HumanoidAnimation.Bones.t12
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Default constructor to create this object.
- t12disc - Class in HumanoidAnimation.Bones
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intervertebral disc.
- t12disc() - Constructor for class HumanoidAnimation.Bones.t12disc
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Default constructor to create this object.
- t1disc - Class in HumanoidAnimation.Bones
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intervertebral disc.
- t1disc() - Constructor for class HumanoidAnimation.Bones.t1disc
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Default constructor to create this object.
- t2 - Class in HumanoidAnimation.Bones
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t2 is among the thoracic vertebrae that compose middle segment of vertebral column, between cervical and lumbar vertebrae.
- t2() - Constructor for class HumanoidAnimation.Bones.t2
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Default constructor to create this object.
- t2disc - Class in HumanoidAnimation.Bones
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intervertebral disc.
- t2disc() - Constructor for class HumanoidAnimation.Bones.t2disc
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Default constructor to create this object.
- t3 - Class in HumanoidAnimation.Bones
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t3 is among the thoracic vertebrae that compose middle segment of vertebral column, between cervical and lumbar vertebrae.
- t3() - Constructor for class HumanoidAnimation.Bones.t3
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Default constructor to create this object.
- t3disc - Class in HumanoidAnimation.Bones
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intervertebral disc.
- t3disc() - Constructor for class HumanoidAnimation.Bones.t3disc
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Default constructor to create this object.
- t4 - Class in HumanoidAnimation.Bones
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t4 is among the thoracic vertebrae that compose middle segment of vertebral column, between cervical and lumbar vertebrae.
- t4() - Constructor for class HumanoidAnimation.Bones.t4
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Default constructor to create this object.
- t4disc - Class in HumanoidAnimation.Bones
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intervertebral disc.
- t4disc() - Constructor for class HumanoidAnimation.Bones.t4disc
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Default constructor to create this object.
- t5 - Class in HumanoidAnimation.Bones
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t5 is among the thoracic vertebrae that compose middle segment of vertebral column, between cervical and lumbar vertebrae.
- t5() - Constructor for class HumanoidAnimation.Bones.t5
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Default constructor to create this object.
- t5disc - Class in HumanoidAnimation.Bones
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intervertebral disc.
- t5disc() - Constructor for class HumanoidAnimation.Bones.t5disc
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Default constructor to create this object.
- t6 - Class in HumanoidAnimation.Bones
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t6 is among the thoracic vertebrae that compose middle segment of vertebral column, between cervical and lumbar vertebrae.
- t6() - Constructor for class HumanoidAnimation.Bones.t6
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Default constructor to create this object.
- t6disc - Class in HumanoidAnimation.Bones
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intervertebral disc.
- t6disc() - Constructor for class HumanoidAnimation.Bones.t6disc
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Default constructor to create this object.
- t7 - Class in HumanoidAnimation.Bones
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t7 is among the thoracic vertebrae that compose middle segment of vertebral column, between cervical and lumbar vertebrae.
- t7() - Constructor for class HumanoidAnimation.Bones.t7
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Default constructor to create this object.
- t7disc - Class in HumanoidAnimation.Bones
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intervertebral disc.
- t7disc() - Constructor for class HumanoidAnimation.Bones.t7disc
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Default constructor to create this object.
- t8 - Class in HumanoidAnimation.Bones
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t8 is among the thoracic vertebrae that compose middle segment of vertebral column, between cervical and lumbar vertebrae.
- t8() - Constructor for class HumanoidAnimation.Bones.t8
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Default constructor to create this object.
- t8disc - Class in HumanoidAnimation.Bones
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intervertebral disc.
- t8disc() - Constructor for class HumanoidAnimation.Bones.t8disc
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Default constructor to create this object.
- t9 - Class in HumanoidAnimation.Bones
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t9 is among the thoracic vertebrae that compose middle segment of vertebral column, between cervical and lumbar vertebrae.
- t9() - Constructor for class HumanoidAnimation.Bones.t9
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Default constructor to create this object.
- t9disc - Class in HumanoidAnimation.Bones
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intervertebral disc.
- t9disc() - Constructor for class HumanoidAnimation.Bones.t9disc
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Default constructor to create this object.
- teethBottomRowComparison - Class in HumanoidAnimation.Bones
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test scene comparing earlier work of intermediate versions and raw geometry: bottom row of teeth caps and roots, comparing Inline model loading (on left) to duplicative copies of rescaled geometry used previously (on right).
- teethBottomRowComparison() - Constructor for class HumanoidAnimation.Bones.teethBottomRowComparison
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Default constructor to create this object.
- teethTopRowComparison - Class in HumanoidAnimation.Bones
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test scene comparing earlier work of intermediate versions and raw geometry: top row of teeth of teeth caps and roots, comparing Inline model loading (on left) to duplicative copies of rescaled geometry used previously (on right).
- teethTopRowComparison() - Constructor for class HumanoidAnimation.Bones.teethTopRowComparison
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Default constructor to create this object.
- TestCycleTimeStart - Class in HumanoidAnimation.WinterAndSpring
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Test design patterns for animation control.
- TestCycleTimeStart() - Constructor for class HumanoidAnimation.WinterAndSpring.TestCycleTimeStart
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Default constructor to create this object.
- tooth_canine_11_23 - Class in HumanoidAnimation.Bones
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tooth_canine_11_23, lower left Universal Numbering System (UNS) #11, ISO 3950 standard designation #23.
- tooth_canine_11_23() - Constructor for class HumanoidAnimation.Bones.tooth_canine_11_23
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Default constructor to create this object.
- tooth_canine_22_33 - Class in HumanoidAnimation.Bones
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tooth_canine_22_33, lower left Universal Numbering System (UNS) #22, ISO 3950 standard designation #33.
- tooth_canine_22_33() - Constructor for class HumanoidAnimation.Bones.tooth_canine_22_33
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Default constructor to create this object.
- tooth_canine_27_43 - Class in HumanoidAnimation.Bones
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tooth_incisor_27_43, lower left Universal Numbering System (UNS) #27, ISO 3950 standard designation #43.
- tooth_canine_27_43() - Constructor for class HumanoidAnimation.Bones.tooth_canine_27_43
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Default constructor to create this object.
- tooth_canine_6_13 - Class in HumanoidAnimation.Bones
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tooth_canine_6_13, lower left Universal Numbering System (UNS) #6, ISO 3950 standard designation #13.
- tooth_canine_6_13() - Constructor for class HumanoidAnimation.Bones.tooth_canine_6_13
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Default constructor to create this object.
- tooth_incisor_10_22 - Class in HumanoidAnimation.Bones
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tooth_incisor_10_22, lower left Universal Numbering System (UNS) #10, ISO 3950 standard designation #22.
- tooth_incisor_10_22() - Constructor for class HumanoidAnimation.Bones.tooth_incisor_10_22
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Default constructor to create this object.
- tooth_incisor_23_32 - Class in HumanoidAnimation.Bones
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tooth_incisor_23_32, lower left Universal Numbering System (UNS) #23, ISO 3950 standard designation #32.
- tooth_incisor_23_32() - Constructor for class HumanoidAnimation.Bones.tooth_incisor_23_32
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Default constructor to create this object.
- tooth_incisor_24_31 - Class in HumanoidAnimation.Bones
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tooth_incisor_24_31, lower left Universal Numbering System (UNS) #24, ISO 3950 standard designation #31.
- tooth_incisor_24_31() - Constructor for class HumanoidAnimation.Bones.tooth_incisor_24_31
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Default constructor to create this object.
- tooth_incisor_25_41 - Class in HumanoidAnimation.Bones
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tooth_incisor_25_41, lower left Universal Numbering System (UNS) #25, ISO 3950 standard designation #41.
- tooth_incisor_25_41() - Constructor for class HumanoidAnimation.Bones.tooth_incisor_25_41
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Default constructor to create this object.
- tooth_incisor_26_42 - Class in HumanoidAnimation.Bones
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tooth_incisor_26_42, lower left Universal Numbering System (UNS) #26, ISO 3950 standard designation #42.
- tooth_incisor_26_42() - Constructor for class HumanoidAnimation.Bones.tooth_incisor_26_42
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Default constructor to create this object.
- tooth_incisor_7_12 - Class in HumanoidAnimation.Bones
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tooth_incisor_7_12, lower left Universal Numbering System (UNS) #7, ISO 3950 standard designation #12.
- tooth_incisor_7_12() - Constructor for class HumanoidAnimation.Bones.tooth_incisor_7_12
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Default constructor to create this object.
- tooth_incisor_8_11 - Class in HumanoidAnimation.Bones
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tooth_incisor_8_11, lower left Universal Numbering System (UNS) #8, ISO 3950 standard designation #11.
- tooth_incisor_8_11() - Constructor for class HumanoidAnimation.Bones.tooth_incisor_8_11
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Default constructor to create this object.
- tooth_incisor_9_21 - Class in HumanoidAnimation.Bones
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tooth_incisor_9_21, lower left Universal Numbering System (UNS) #9, ISO 3950 standard designation #21.
- tooth_incisor_9_21() - Constructor for class HumanoidAnimation.Bones.tooth_incisor_9_21
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Default constructor to create this object.
- tooth_molar_1_18 - Class in HumanoidAnimation.Bones
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tooth_molar_1_18, lower left Universal Numbering System (UNS) #1, ISO 3950 standard designation #18.
- tooth_molar_1_18() - Constructor for class HumanoidAnimation.Bones.tooth_molar_1_18
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Default constructor to create this object.
- tooth_molar_14_26 - Class in HumanoidAnimation.Bones
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tooth_molar_14_26, lower left Universal Numbering System (UNS) #14, ISO 3950 standard designation #26.
- tooth_molar_14_26() - Constructor for class HumanoidAnimation.Bones.tooth_molar_14_26
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Default constructor to create this object.
- tooth_molar_15_27 - Class in HumanoidAnimation.Bones
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tooth_molar_15_27, lower left Universal Numbering System (UNS) #15, ISO 3950 standard designation #27.
- tooth_molar_15_27() - Constructor for class HumanoidAnimation.Bones.tooth_molar_15_27
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Default constructor to create this object.
- tooth_molar_16_28 - Class in HumanoidAnimation.Bones
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tooth_molar_16_28, lower left Universal Numbering System (UNS) #16, ISO 3950 standard designation #28.
- tooth_molar_16_28() - Constructor for class HumanoidAnimation.Bones.tooth_molar_16_28
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Default constructor to create this object.
- tooth_molar_17_38 - Class in HumanoidAnimation.Bones
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tooth_molar_17_38, lower left Universal Numbering System (UNS) #17, ISO 3950 standard designation #38.
- tooth_molar_17_38() - Constructor for class HumanoidAnimation.Bones.tooth_molar_17_38
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Default constructor to create this object.
- tooth_molar_18_37 - Class in HumanoidAnimation.Bones
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tooth_molar_18_37, lower left Universal Numbering System (UNS) #18, ISO 3950 standard designation #37.
- tooth_molar_18_37() - Constructor for class HumanoidAnimation.Bones.tooth_molar_18_37
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Default constructor to create this object.
- tooth_molar_19_36 - Class in HumanoidAnimation.Bones
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tooth_molar_19_36, lower left Universal Numbering System (UNS) #19, ISO 3950 standard designation #36.
- tooth_molar_19_36() - Constructor for class HumanoidAnimation.Bones.tooth_molar_19_36
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Default constructor to create this object.
- tooth_molar_2_17 - Class in HumanoidAnimation.Bones
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tooth_molar_2_17, lower left Universal Numbering System (UNS) #2, ISO 3950 standard designation #17.
- tooth_molar_2_17() - Constructor for class HumanoidAnimation.Bones.tooth_molar_2_17
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Default constructor to create this object.
- tooth_molar_3_16 - Class in HumanoidAnimation.Bones
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tooth_molar_3_16, lower left Universal Numbering System (UNS) #3, ISO 3950 standard designation #16.
- tooth_molar_3_16() - Constructor for class HumanoidAnimation.Bones.tooth_molar_3_16
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Default constructor to create this object.
- tooth_molar_30_46 - Class in HumanoidAnimation.Bones
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tooth_molar_30_46, lower left Universal Numbering System (UNS) #30, ISO 3950 standard designation #46.
- tooth_molar_30_46() - Constructor for class HumanoidAnimation.Bones.tooth_molar_30_46
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Default constructor to create this object.
- tooth_molar_31_47 - Class in HumanoidAnimation.Bones
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tooth_molar_31_47, lower left Universal Numbering System (UNS) #31, ISO 3950 standard designation #47.
- tooth_molar_31_47() - Constructor for class HumanoidAnimation.Bones.tooth_molar_31_47
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Default constructor to create this object.
- tooth_molar_32_48 - Class in HumanoidAnimation.Bones
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tooth_molar_32_48, lower left Universal Numbering System (UNS) #32, ISO 3950 standard designation #48.
- tooth_molar_32_48() - Constructor for class HumanoidAnimation.Bones.tooth_molar_32_48
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Default constructor to create this object.
- tooth_premolar_12_24 - Class in HumanoidAnimation.Bones
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tooth_premolar_12_24, lower left Universal Numbering System (UNS) #12, ISO 3950 standard designation #24.
- tooth_premolar_12_24() - Constructor for class HumanoidAnimation.Bones.tooth_premolar_12_24
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Default constructor to create this object.
- tooth_premolar_13_25 - Class in HumanoidAnimation.Bones
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tooth_premolar_13_25, lower left Universal Numbering System (UNS) #13, ISO 3950 standard designation #25.
- tooth_premolar_13_25() - Constructor for class HumanoidAnimation.Bones.tooth_premolar_13_25
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Default constructor to create this object.
- tooth_premolar_20_35 - Class in HumanoidAnimation.Bones
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tooth_premolar_20_35, lower left Universal Numbering System (UNS) #20, ISO 3950 standard designation #35.
- tooth_premolar_20_35() - Constructor for class HumanoidAnimation.Bones.tooth_premolar_20_35
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Default constructor to create this object.
- tooth_premolar_21_34 - Class in HumanoidAnimation.Bones
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tooth_premolar_21_34, lower left Universal Numbering System (UNS) #21, ISO 3950 standard designation #34.
- tooth_premolar_21_34() - Constructor for class HumanoidAnimation.Bones.tooth_premolar_21_34
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Default constructor to create this object.
- tooth_premolar_28_44 - Class in HumanoidAnimation.Bones
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tooth_premolar_28_44, lower left Universal Numbering System (UNS) #28, ISO 3950 standard designation #44.
- tooth_premolar_28_44() - Constructor for class HumanoidAnimation.Bones.tooth_premolar_28_44
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Default constructor to create this object.
- tooth_premolar_29_45 - Class in HumanoidAnimation.Bones
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tooth_premolar_29_45, lower left Universal Numbering System (UNS) #29, ISO 3950 standard designation #45.
- tooth_premolar_29_45() - Constructor for class HumanoidAnimation.Bones.tooth_premolar_29_45
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Default constructor to create this object.
- tooth_premolar_4_15 - Class in HumanoidAnimation.Bones
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tooth_premolar_4_15, lower left Universal Numbering System (UNS) #4, ISO 3950 standard designation #15.
- tooth_premolar_4_15() - Constructor for class HumanoidAnimation.Bones.tooth_premolar_4_15
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Default constructor to create this object.
- tooth_premolar_5_14 - Class in HumanoidAnimation.Bones
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tooth_premolar_5_14, lower left Universal Numbering System (UNS) #5, ISO 3950 standard designation #14.
- tooth_premolar_5_14() - Constructor for class HumanoidAnimation.Bones.tooth_premolar_5_14
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Default constructor to create this object.
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